Future Visions
Spell Field

Future Visions

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Each time a monster is Normal Summoned: Target that monster; banish it. During the next Standby Phase of the player who controlled that monster: Return it to the field in face-up Attack Position.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Oct 9, 2026
54± 8/ 100
Power Score
Intrinsic 53
Deck 55

Future Visions — Power Evaluation

Final Score: 54 ± 8 · Confidence: Medium

  • Intrinsic: 53.4 · Deck: 54.8 · Meta: provisional
  • Primary role: Extender · Secondary: Removal

Why it scores here

Future Visions converts each Normal Summon into a delayed banish-and-return, which gives a repeatable tempo loop rather than card advantage. It is live in 37 of the sampled decks across 14 archetypes, mostly at 2 to 3 copies, so accessibility and deck portability are real. The score stays near the middle because the combo sample is empty, the effect is card-neutral, and the banished monster is off-field until the controller's Standby Phase; the 1500 to 5000 ATK of the monsters it touches earns nothing.

Axis scores

Axis Score Evidence
Accessibility 60 Live in all 37 sampled decks at an average of 2.14 copies, with 19 decks at 3 copies, but it needs a Normal Summon to trigger (observed, inferred from text).
Combo & Conversion 45 No recorded boards, so the conversion from one card into a board is text-only and modest; the strongest partners are Fortune Lady monsters at about 70% co-occurrence (inferred, observed partner rate).
Resource Economy 40 The banish-and-return is card-neutral, with no draw, search, or GY refuel in the text (verified).
Effect & Interaction 55 It answers any Normal Summon for one turn, on either player's side, as a soft tempo effect rather than a hard removal (verified text, inferred strength).
Material Utility 30 The banished monster is not used as material and the card gives no material value (verified text).
Resilience & Flexibility 40 It is a single spell-zone card whose effect depends on staying face-up, with no redundancy in the text (inferred; no interaction data).
Deck-Building Efficiency 60 A single spell slot with no garnet, lock, or brick restriction, and it fits 14 archetypes at 1 to 3 copies (observed deck spread).

Calculation

Weight profile: 0.7 Extender + 0.3 Removal. Intrinsic ≈ 53.4, Deck ≈ 54.8, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Turns every Normal Summon into a delayed banish-and-return, a repeatable tempo loop
  • Trigger applies to any Normal Summoned monster, so it also hits the opponent's Normal Summons
  • Broadly live: 37 decks, 14 archetypes, 19 decks at 3 copies
  • Clean, single-slot card with no garnet or lock cost

Weaknesses

  • Trigger requires a Normal Summon, which narrows when it is useful
  • The banished monster is off-field until the controller's next Standby Phase, a tempo cost
  • No recorded combo data, so the board-conversion value is text-only
  • Depends on staying face-up in the spell zone (inferred)

Counters / choke points

  • Spell-zone or backrow removal of this card (inferred; no interaction data in evidence)

Best use

Extender with soft interaction on Normal Summons. Decks: Fortune Lady, Earthbound, Greed, Armed Dragon, Kashtira, Harpie, Solemn, Spellbook. Suggested copies: 3.

Evidence & gaps

  • Verified: Trigger: each time a monster is Normal Summoned, target it and banish it (card text); Return: during the next Standby Phase of the controller, it returns face-up in Attack Position (card text); Formats: TCG, OCG, MasterDuel (evidence); 37 of 37 sampled decks run it; 14 distinct archetypes (deck data)
  • Observed: Average 2.14 copies per deck; 19 decks at 3 copies, 14 at 1 (deck data); Fortune Lady Light, Fortune Lady Water and Fortune's Future each co-occur in 26 of 37 decks, about 70% (deck data); Gameplay split 19 and 18 across two gameplay types (deck data)
  • Inferred: Primary role is Extender: a repeatable delayed return that adds tempo, not card advantage; Secondary Removal role: a temporary answer to any Normal Summon, on either player's side; Relies on a face-up spell-zone presence, so it is exposed to backrow removal
  • Data gaps: no combos supplied; combo conversion is text-only inference no guides supplied no banlist token; assumed 3 copies (unlimited) no usage statistics (StatisticsCard); archetype inclusion % inferred from deck sample only











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